Necromancer's Domain
Unity

Large Final Image
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Contribution

I did all the programming and designing. This was made by me and my friend.

About The Game

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Different Types Of Levels

There are 6 levels and 6 bonus levels, which are fun extra challenges. There is also an endless mode and tutorials too.

Different Enemies

Each enemy has different attacks and stats, such as defense and speed. There are goblins, wolves, witches, orcs, and ogres.
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Use Your Enemy Corpses

Summon your troops/skeletons from enemy corpses. They have the same skills as their enemy counterparts or turn them into minions that dig up bones for upgrades.

Challenges

We made this game for a game jam in 10 days. In that jam, we were only allowed to use 3 buttons for input (after we added optional mouse input). I made my first complicated AI in this game. Furthermore, balancing was exceptionally challenging because any changes to enemies also change your skeletons.

Post Mortem

I'm proud of what we were able to accomplish. For the jam, we finished what we wanted, but after, we couldn't complete the game due to school, so it got delayed more than it should've. I learned a lot about how complicated AIs work and what to do next time.
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