Play The GameCheck It OutContribution
I made ~90% of the overworld excluding art. This was made in a group of 5. After working together, I remade the combat system and other small things.
Challenges
Everyone in our group was relatively new to Unity. The biggest challenge was creating a proper turn-based combat system with 16 different moves and 5 different enemies. The overworld was also challenging due to its size and complexity with the multitude of features and effects that appear over time.
Post Mortem
It's a really well-made game that captures the struggles of anxiety while managing to be fun and challenging. The overworld and art came out much better than I expected. I gained a lot of experience, and I learned a lot when I remade the combat system. We also worked well as a group, which helped out as well.
Play The GameCheck It OutCheck It Out