The Forgotten Pages
Unity

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Contribution

I made the enemy AI, UI, and tutorial. This was made in a group of 4.

About The Game

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Interactive Tutorial

The tutorial explains to win, you must get all 5 memories and introduces the librarian enemy through a variety of scary methods.

Find Hidden Memories

Memories hidden in the map unlock abilities, but more types of enemies spawn whenever you collect them.
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Avoid Enemies

There are 5 types of enemies: the librarian, mimic, tunneler, shy guy, and ragdoll. Each behaves differently from their attack patterns to their spawning.

Challenges

We needed to create 5 different enemies with different behaviors, which was challenging not only from a programming perspective but for our artist too. We also needed 5 different memories with distinct backgrounds and stories. The memories and the main game were different enough that it was like creating 2 different games.

Post Mortem

The game turned out alright, we got in most of what we wanted, and it created a scary atmosphere. I'm impressed by the enemy AIs that I was able to create, and I am happy with what I created. There was, however, a definite overflow of work from other classes for our group, so we were always behind where we wanted to be.
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