Challenges
I had to go through the lengthy design process of creating a prototype of an AR app. This meant I did user interviews, analyzed similar products, created a design template, drew sketches, did user testing, and much more. Everything was documented in a software I haven't used before, Figma.
Post Mortem
I like how my prototype came out, and I learned a lot about the design process of making apps. My passion for User Experience definitely grew while constructing the prototype. My only regret was that I didn't make the app itself, and it's just made a prototype.
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