Play The GameCheck It OutContribution
I did ~90% of the programming and designing. This was made with me, my friend, and someone who made music for us.
Challenges
We decided to create 4 large and unique worlds with different themes for a game jam with a month time limit. We needed to make multiple enemy AIs and special mechanics like bouncy pizzas and slippery ice. Additionally, we needed to create a boss fight. I also played with terrain and other complicated features for the first time in Unity.
Post Mortem
The game turned out alright since we accomplished all that we wanted to. There was a lot to do, and we should've cut some stuff out so the game would've had more quality than quantity. I am proud that we got it all done, though. Most terrifyingly, I learned how scary character movement truly is to make.
Play The GameCheck It OutCheck It Out